Bar Sign - Mid poly and Arnold rendering

Main Render

Main Render

Light gif

Light gif

Goat Bar Sign 3D Scene - Mid Poly

Zbrush - High Poly

Zbrush - High Poly

Maya -  Mid Poly Meshes

Maya - Mid Poly Meshes

Wireframe view -  Mid Poly Meshes

Wireframe view - Mid Poly Meshes

3Ds Arnold Textures Nodes

3Ds Arnold Textures Nodes

Mid-poly models.
Modeleded in Maya+Zbrush.
In this work I centered my efforts in the render stage, so I did a fast retopo using Zremesher and then I optimiced and fixed some bad geometry inside Maya.
The render was taked with Arnold Render in 3DStudio, at the final stage I decided to added two lamps for justify the light of the scene, I bake some purple lights to the bricks edges of the background for increase the sensation of the neon-light.

Date
October 5, 2019